The North Korean Gaming Industry
Finally, an answer to the question “what about the North Korean MMORPG’s – do they exist? And are there dwarves?”: yes. Yes, they do. Or: it does. (But no dwarves.)
The North Korean MMORPG
Titled “WAR between Cho-Han dynasties” and described as “a combat game with one of the upheaval times in Chinese history as its background.” Sadly, we never got to play or look at it, but they proudly talked about its techical features (among others, “running for 24 hours without a break”) and its distinctive game scenarios (”where the new combat style, a hero fights a battle with his soldiers in a battlefield”, was of particular interest.) We never learned where, or how, exactly, this game is played – since they never showed us the intranet – but the fact that they’ve made an MMORPG, albeit a quite unclear one, was enough for us.
The people behind WAR… is Samilpo Information Center, a North Korean “computer centre” that has existed for 13 years and has about 100 employees. They enthusiastically guided us through their body of work, ranging from the online handwriting input program “Koryo Pen”, to a database of North Korean karaoke songs to a completely self-developed PDA. But what really, honestly impressed us, was the answer to our question “So… games?”.
Recipe For Success: Mobile Games
Actually, we were rather unimpressed for the first eight or so titles – mostly asian board games with mediocre graphics and, despite what they said, horrible-to-bad A.I. However, when the word “mobile” was thrown into the mix, things got interesting. (Don’t get us wrong. The translation pen was pretty good. But, all in all, and compared to other products in the same category – pretty lackluster.)
As it turns out, Samilpo Information Center is a very active, and very proud, provider of mobile games, primarily to the Japanese market. Made evident by the fact that all games ended with a manga-styled illustration of a big-eyed, teenage, girl.
Finally: A Way To Shoot Wolves
Some of our favorites were “Wolf Hunting”, a first person shooter where you play the role of farm owner. It’s all about killing… wolves. “Great if you have a friend who owns a sheep ranch”, Mr Bak, the manager, said wryly. “Socoban” is a puzzle game about furniture appearing irregularly. No, we don’t really know how that works either. But the graphics were nice. And the undisputed champion of North Korean produced mobile games – Reru. The train game. Both description and concept are so amazing that we’ll post it in entiry:
“This game is to build the railway on the various conditions.
You can not control the train; you can only build the railway. You can not destroy rock-mountain, lake and city. You can not change program of reru that appears on the upper of screen.”
Expect a Noko Jeans themed release of the game in the coming months.
Download a sample of the Samilpo Information Center Presentation as a PDF file by clicking here. If you want to work with them, e-mail us at info@nokojeans.com.































